Procedural Building Generator
A PCG and C++-based tool for procedural generation of panel buildings of various layouts and forms
Unreal EngineCppBlueprintsPCG
A collection of projects I've worked on, showcasing my skills and experience.
A PCG and C++-based tool for procedural generation of panel buildings of various layouts and forms
An endless runner with world speed-up mechanics that I programmed for the ShroomJam in collaboration with a 2D artist and a 2D animator
Evil Dwarves is a top-down shooter with fun ricochet mechanics that I developed as a solo for the BulletHell game jam.