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Sample buildings created with the tool
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A custom PCG blueprint generates entire building points with necessary attributes
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Satellite dishes on all buildings are facing satellites at a set position in the sky
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Arbitrarily many objects can be generated on a single panel
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Buildings' roofs are procedural meshes and adjust to building dimensions
Procedural Building Generator
A PCG and C++-based tool for procedural generation of panel buildings of various layouts and forms
Mar 2026 - Jun 2026 • 3 months
Tech Stack
Unreal EngineCppBlueprintsPCG
Check out my blog post giving a detailed overview of the tool!